Design
Web design and human interface design — layouts, typography, systems, and the unglamorous decisions in between.
- Web design
- Human Interface
- UX
- Typography
(01)About
I'm a software developer and motion graphics designer from Maria Enzersdorf, just outside Vienna. I work at the exact point where a design file becomes a living thing: interfaces, animation, and those tiny transitions that make software feel kind.
I learned to code because my designs wanted to move. I learned to animate because my code wanted to feel something. Today I do both — and I spend an unreasonable amount of time on easing curves.
Web design and human interface design — layouts, typography, systems, and the unglamorous decisions in between.
Motion graphics, animation and UI transitions that explain instead of decorate.
Apps and websites, from the first pixel to the last line — native with Swift, everything else with Java, PHP, JavaScript and CSS.
01
What should people feel? Everything starts there.
02
Fast, rough, on paper and in Figma. Many bad ideas, early.
03
Prototype the motion before polishing the pixels.
04
Real code, real data, real devices.
05
The last two percent. Frame by frame.
Illustration: one pixel per day, shaded by how much got made.
Yes — studios, startups and people with slightly strange ideas. Interface design, motion, front-end development, or the whole thing end to end.
Maria Enzersdorf, just south of Vienna, Austria. I work with people everywhere — remote is normal, coffee in Vienna is a bonus.
English and German. Code in Swift, Java, PHP, JavaScript and CSS. Motion in curves.
A rough idea, a reason why, and ideally a deadline. Write me a few sentences — that's enough for a first conversation.
Interfaces, motion, code — or all three. I reply within two working days.